Wednesday May 25, 2005
Delta 2.01
I have just added delta 2.01 to the download section. This
release is to add compatibility for pcsx2 0.81, as well as a few
minor bugfixes.
Catch ya later,
Beta
Wednesday April 13, 2005
Delta 2 Available. Now with Pcsx2 Support!
It has been a while, but hopefully this update is worth
the wait :). The new features are:
::Pcsx2 support! Delta is now a frontend for this promising ps2 emulator too!
::The game editor has been redesigned and rewritten from scratch. I'm hoping this new layout looks more modern, and is more intuitive to beginners.
::Improved file organisation. The old system was a kludge in order to keep support with the original file format. Delta now uses a physical directory structure to organise it's files, making most file operations quicker and less problematic.
::New file format created. This is to add ini file support (required by pcsx2). However the old dta based files are no longer supported. As a compromise I've written a quick 'n dirty format converter and included it with the installer as an option. It only supports conversion from 1.68's dta files. If you have older files than that please convert them to 1.68 first (opening and save them in 1.68 should do the trick).
::Removed some of the old legacy features that I kept in from the very first version. Eg/ frontend forwarding is no longer needed as the same task is done by the autoquickstart toy on my homepage. Batard file support has also been removed as Xeven hasn't updated it for epsxe 1.6.
::Disk imager can now image DVDs. The new version is also on the website as a separate download.
::New Bios checker tool. It provides a quick way to make sure that your bios file is actually valid. I've included it in the installer, and also as a standalone download. Thanks to CK for the detection tables.
::New html help system.
::Bug fixes to the epsxe game pad mapper. Should prevent most of the crashes, plus better support for psx adapter. Nb// if you own one of those things, please make sure that you have TWO pads plugged in, or at least disable the unused driver. Due to the way they work, directx reports there is a pad plugged into the adapter, even if there is not. This can cause problems when configuring.
::Added basic ps2 memcard support to the memcard editor. Currently only card creation and formatting is available.
::Known issue: SSSPSX plugin does NOT work in delta for either epsxe or pcsx2 configurations. This isn't a delta problem, as SSSPSX is incompatible with epsxecutor, A7 and the batard as well. The problem is SSSPSX does not conform to the psx or ps2 plugin standards. Until this bug gets fixed I recommend you use a different pad plugin.
:: Lots of other little tweaks which currently escape me
Catch ya later,
Beta
Wednesday April 13, 2005
New toys
I have added a couple of new toys to the site. First off
there is the bios checker toy. This toy does a quick
checksum to verify the compatibility of your bios file.
Thanks to CK for his checksum tables, without which
I couldn't have created this program.
Next up is the dta converter. This toy converts
Delta 1.68 files into ones that are compatibile with
Delta 2.
Finally, I have updated the reflect toy so that it now
supports dvd imaging.
Have fun!
Wednesday April 13, 2005
WebSite back online
The site is now back after a couple of weeks
downtime. To celebrate the site is now sporting a
new look. Many thanks to razor blade for the new site
layout.
Tuesday July 20, 2004
Delta 1.68.160 Released
The rumours of my demise are premature ;). Here's what's new:
::Added graphics detection to magicCFG. Instead of trying to use the gpu used by the author of the dta file, it will now automatically select the best gpu for your graphics card.
::For all you lazy folks out there, I’ve added a “Detect Best Plugin” button on the GPU, SPU and CDR pages.
::I got some requests to add a “use old version” option, as a few of games run better on 1.5.2 than 1.6.0. To be a little different I’ve made this option a “per game” setting located on the misc page. This allows it to be stored in magicCFG files. Anyways, if enabled it will instruct delta to run “epsxe_old.exe” which MUST be located in the SAME folder as your copy of 1.6.0. If you are looking for a copy, I've mirrored the exe in the downloads area.
::Added “configuration notes”. Provides new users with answers to faq’s
.
::New/Updated magicCFG files included for popular games. Thanks to Excalibur for permission to use them.
::I’d broken the alt disk detect somehow. As it’s required for win2k, that meant that folks using this OS could not use the autoplay system. Thanks to painkiller1978 for the heads up.
::Fixed a reset confirmation error on swapping configurations.
Catch ya later,
Beta
Wednesday February 25, 2004
Yes I'm still alive :p
Sorry for the lack of updates lately, but life's been
pretty hectic. Hopefully I'll be able to get back to it
shortly.
Anyways, my email apparently hasn't been working
for a while. Should be working now, so please
resend any messages from the past month or two.
Also I now have a forum area for this project,
hosted generously by ShadowFlare85, the author
of the ngemu plugin manager. It's a very nice little
app that keeps all your emu plugins up date. Take
a look, you won't be disappointed :).
Catch ya later,
Beta.
Saturday December 20, 2003
Delta 1.67 Beta 4
Okeydok I'm normally not one for doing beta's,
but in this case I'm making an exception. The
new feature in this is magicCFG, an auto setup
system for your favorite games. AFAIK the files
should be compatible with the majority of pc's,
however I would like some feedback verifying this.
You can download the beta via the link below:
Download Beta 4
Catch ya later,
Beta.
Sunday November 09, 2003
Delta 1.66.160 now available.
Mainly a bugfix release this. First off I have corrected
a calibration issue within the gamepad mapper.
Secondly delta now has ipc. Hence autoplay and
command line now work with each other (moral of the
story is never say something is impossible, as
someone will come along and prove you wrong ;) ).
Thanks to Trin and null pointer for these.
Sunday October 12, 2003
Delta 1.65.160 now available
A new version of delta is now available. Some of
the changes are similar to that of the new version
of A7.
::Enhancements to the autoplay system. If you have specified the same cd in more than 1 configuration a dialog is now shown to allow you to select which one to use, rather than simply defaulting to the last one.
::I gave into requests and added a “run from command line” option. However in general I’m not really fond of such options, for the reasons given below. Basically Delta was never designed with this feature in mind, hence there are a two issues that can’t be helped. Firstly the command line options and autoplay support are incompatible with each other. If delta is running in the background in order to detect cds, you won’t be able to use any command line options. Secondly, when exiting epsxe after being run from delta via normal means, it will always restore your previous settings. This is impossible when using the command line options.
The format for the command line option is ‘delta –direct “name of game”’. Double quotes are needed if the config name has a space, otherwise you can leave them out.
::The editor window wasn’t saving its size/position correctly under all circumstances. That should now be fixed.
::Fixed the file exporter cancel bug.
::Updated the import/export command. Should be much more fault tolerant (esp. for anyone who never configures pads ;) ). Also now exports multitap settings into the epsxecutor format (ok that was a dumb oversight on my part :heh: ).
::Modified the way psxid codes were being stored, to workaround an export problem to epsxecutor.
::Missed a few gui issues that crept in after changing the method that plugins were handled. Thanks to those that reported them :)
::Delta now attempts to repair corrupted config files.
::Added a “create copy” command.
::The delete command now asks for confirmation.
::“Double player” bug fixed (damn typos :p)
::You can now disable the “confirm on exit” dialog.
Catch ya later,
Beta
Sunday October 12, 2003
A7 V1.03.107b now available.
Here's what's new since the last version:
::Enhancements to the autoplay system. If you have specified the same cd in more than 1 configuration a dialog is now shown to allow you to select which one to use, rather than simply defaulting to the last one.
::Added compressed iso support. The cd imager can now create compressed isos directly from the original cd. Known issue: there is a bug in psxeven’s command line iso loader that prevents compressed images from starting correctly. Moobys/linuxapps plugins work fine though.
::The editor window wasn’t saving its size/position correctly. That should now be fixed.
::A7 now attempts to repair corrupted config files.
::Ok I’ve completely rewritten the way plugins are handled in this version. Let’s hope there’s no more issues
::Added cpu options
::Added a “create copy” command.
::You can now disable the “confirm on exit” dialog.
Catch ya later,
Beta
Saturday October 04, 2003
Config Converter Updated
I've just updated the config converter toy. In case you
don't know, this toy is used to convert files from one
frontend to another. The changes are to add support
for the more recent versions of delta and epsxecutor.
Catch ya later,
Beta
Saturday August 23, 2003
Delta 1.64.160 now available
Here's what's new since the last version:
::Updated to support epsxe 1.60.
::I decided that the best solution to the plugin problems was to scrap it and start completely from scratch. Hopefully this new method should prevent all the problems encountered in the past. If you spot a bug with the new system however, please let me know so that I can rectify it.
::Added compressed iso support. The cd imager can now create compressed isos directly from the original cd.
::Multitap support added to the gamepad mapper.
::At killjoy’s request, the window settings are now stored in the registry upon exiting.
Catch ya later,
Beta.
Thursday August 21, 2003
GamePad Mapper Updated
The gamepad mapper has been updated. Changes
are so that it can support the new features included
in epsxe 1.6.0.
Catch ya later,
Beta
Tuesday August 19, 2003
Long time no see
Sorry for the lack of updates recently. I suffered a
major disk crash, which meant that I lost the
sources for the latest versions delta, a7 and reflect.
Rebuilding these, plus a long overdue vacation
meant I've been pretty busy as of late. New
versions of Delta and A7 will be available soon.
Watch this space!
Catch ya later,
Beta
Tuesday August 19, 2003
Reflect Updated
The cd imager delta toy now has a new name,
Reflect. Plus I've added a neat new feature, on-the-fly
image compression. Compressed images created
by reflect and be opened directly in either psxeven or
mooby's image plugin.
Catch ya later,
Beta
Tuesday August 19, 2003
A new toy for all you epsxecutor users.
Here's a new toy for you. AutoQuickStart for
epsxecutor. In a nutshell it's an autoplay addon for
epsxecutor V1.60 or later, and is based upon the
Delta autoplay algorithm. BTW if you have any
problems please DO NOT HASSLE PETE ABOUT
IT, CONTACT ME. I'm quite sure the guy has way
to much mail as it is.
Catch ya later,
Beta
Saturday June 14, 2003
Toys updated
Just a quick update to the memcard, gamepad, and
the frontend configuration converter toys. Mainly this
is to include the bug fixes introduced into their
equivalents in my frontends, and to add support for
epsxecutor 1.053.
Wednesday May 28, 2003
New Delta and A7 Versions Now Available
Delta 1.63.152 and A7 1.02.016b are now available.
Here's what's new:
:: After copious amounts of pms, threads, emails (and coffee ;) ) between Killjoy and myself, the “crash whilst loading a random plugin on startup” bug that has been affecting some ppl should now be fixed. Thanks to Killjoy for doing all the testing.
:: Added a new Cd imager. Supports both ioctl and aspi. I’ve also tied this into the autoplay system, so if you want you can have a7 image your psx cd’s by simply inserting the disk, specifying the filename and then pressing start. Thanks to Xeven for a couple of pointers in the right direction.
:: A few more fixes to the treeview.
:: The plugin exclusion list is now user customizable.
:: Fixed the “pressing no means that it deletes the memcard regardless” bug. Thanks to
f-3582 for reporting it.
:: Seems that if you downloaded Xeven’s cdr plugin from Aldo’s site it wouldn’t work. Fixed that.
:: Delta Only: Update to support epsxecutor 1.5.3 files. Delta can now import/export quick Cd codes. It also can now export it’s memcard settings into epsxecutor format.
:: Delta Only: Fixed an obscure bug with the epsxecutor exporter. Previously it was outputting the wrong plugin settings in some circumstances.
:: Delta Only: Fixed a gamepad bug which was causing errors if epsxe had never been configured.
Catch ya later,
Beta.
Wednesday May 28, 2003
Cd Imager
Added a new Toy: Cd Imager. As the name suggests,
it is a quick n dirty iso creation program for your psx
games. Enjoy.
Catch ya later,
Beta
Tuesday May 27, 2003
New site Design
In case you missed it, Delta.ngemu.com now has a brand new
look. Many thanks to Malcom of emu64 fame for designing it.
Also thanks to both bobbi and dixon for helping to get it up and
running.
Catch ya later,
Beta.
Sunday April 27, 2003
Oops :p. Quick bugfix release for A7
:: Misc Memcard issues corrected
:: More gui correctons.
:: Pad plugin settings should now be stored correctly.
Catch ya later,
Beta.
Friday April 25, 2003
A new version of A7 is now available to go with PSXEven 0.15.
Here's what's changed:
::Corrected a few menu options that I forgot to update
Program now minimizes to the tray correctly
:: Restored the missing confirmation on close dialog
:: Fixed a few error messages.
::The new group toolbar button should no longer disable itself.
:: Fixed a rare image misfire bug if the autoplay default is set to run ps7.
Catch ya later,
Beta.
Tuesday April 15, 2003
Doh! I've uploaded a new version of A7. This is to fix the bug that was preventing it from running on 9x machines (dang typos :p)
Catch ya later,
Beta.
Sunday April 13, 2003
Ok I feel it's about time to reveal my "secret" little project.:p For a while now I've been writing a frontend for the PSXeven playstation emulator. With Xeven's decision to discontinue, I placed this project into limbo on the hope that he would reconsider his decision. Thankfully he did, so now I feel that it it time to release it.
A7 is a frontend for PSXeven. It is based on the latest version (1.62.152) of my delta frontend. Thus if you've used delta before you should be familiar with its interface.
Features:
:: PSX CD Autoplay support
:: Autogame configuration
:: Memory card manager
:: Custom tray icons
Few things I should mention: firstly it is a VERY bad idea to run both A7 and delta at the same time. It could result in both epsxe and ps7 loading the same game at the same time. As such both frontend install programs will disable the previous from running on startup. Also this being an initial release, there may be a few "issues" that I missed. If you spot some, let me know ASAP.
Please note that the runtimes are required to use A7.
Catch ya later,
Beta.
Saturday April 12, 2003
The website's back up again, so what better way to reopen it but with a new version :p.
:: Somewhere along the lines, autoplay support for winning eleven got broken. Restored again in this version.
:: Yet more minor Gui changes.
:: Better crash recovery on startup.
:: Overhauled the treeview code. Most actions are much cleaner now.
:: You should now be able to create memcards under win 9X.
:: PEC should now work correctly. (Thanks to killjoy for reporting the problem).
Catch ya later,
Beta.
Monday March 24, 2003
Delta 1.61.152 is now available.
Here's what's changed.
:: The registry enumerator should be more robust now.
:: Made a few changes to the plugin enumerator. Shouldn’t complain as much, eg for those of you who insist on having glide plugins on your computer, even though you never owned a 3dfx card. It also fixes a buffer overflow error with Next3D.
:: Added a new splash screen.
:: Speed optimizations concerning autoplay.
:: Added new option: Alternative Disk Detection. If you have multiple cd drives, and use an “Auto Detect” cdr plugin (eg Xevens or Sapu’s), on some rare occasions the new algorithm may load the wrong game. This is fixed by selecting above option, (essentially this is the same algorithm used in the previous version) but it will be slightly slower.
:: A few misc gui changes.
:: The “do you wish to continue” option should now work as advertised for autoplay..
:: F1 now open the programs help properly.
Catch ya later,
Beta.
Sunday March 09, 2003
Ok, I made a slight goof with the config converter, in that I'd uploaded the wrong file (doh!). The correct one is now in the download section.
Catch ya later,
Beta.
Saturday March 08, 2003
I've just uploaded three new toys :)
- A standalone version of Delta's gamepad mapper.
Worth a look if your having problems with setting up you pad in epsxe.
- Delight, a "light" version of Delta. Basically this is a straight
autoplayer, in case you don't want to use a frontend or autoconfiguration.
Oh and as a nice side bonus, it also supports ps2 disks. Before anyone asks,
there aren't any ps2 emus that run games yet, so this feature is more a
novelty than anything else. Still the detection routine has to verify
if the disk is a psx or ps2 anyways, so I might as well make it do something
for ps2 disks ;)
- Config Converter. This nice little prog can convert game
configurations to/from Batard, epsxeCutor, or Delta's formats. Useful
if you find yourself using different frontends, or you have downloaded e.g.
batard file and want to use it in epsxeCutor. Limitations:
Due to the method used to store memcard settings in epsxeCutor, these
settings are lost when converting to this frontends format. Also
Gamepad settings are not supported.
Catch ya later,
Beta.
Monday March 03, 2003
Whilst writing my frontend, I created little "toy" apps for certain features. Most of these are sitting on my HDD, in various states of usefulness. One such test app is a standalone version of Delta's memcard editor. Seeing how it was practically complete anyways (all it needed was japanese character support, thanks again to Xeven for that) I decided to finish it off and upload it. It needs the usual runtimes.
Catch ya later,
Beta.
Thursday February 20, 2003
Just a bug fix update, this one fixes problems that can occur when creating dta files on new systems. Many thanks to RedawgTS for spotting and reporting this.
Catch ya later,
Beta.
Sunday February 16, 2003
1.60.152 is now available.
Here's what has changed since the last version.
:: Rewrote the disk detect method. Should be a bit quicker and games which contain their id code in a subdirectory should be detectable. Plus it no longer tries to run ps2 games on epsxe :p.
:: Added a new memory card manager. Thanks to both Simon and Xeven for help with the titles.
:: Cleaned up the help files a bit.
CyberPad really works now. Honest :P.(Please remember to have the kailleraclient.dll in BOTH the plugin and epsxe directories).
:: Fixed a bug which was causing axes to be set incorrectly for pad 2
::Minor GUI enhancements
::New installer program instead of the old zip files.
Catch ya later,
Beta.
Sunday January 26, 2003
1.59.152 is now available. Support for the new features in mooby's 2.2 plugin have been added, as well as better handling of epsxe's internal iso options.
Catch ya later,
Beta.
Tuesday January 07, 2003
I've uploaded a minor revision (1.58.152a) that should allow cyberpad 1.2/1.3 to work properly. Please note that the kailleraclient.dll file MUST be located in BOTH the epsxe folder AND the plugins folder for everything to work correctly. This information has also been added to the faq. Thank’s to gizmo for reporting it.
Catch ya later,
Beta.
Tuesday January 07, 2003
A new year and a new version :)
Here's what new in 1.58.152:
:: Fixed a bug with the epsxecutor importer that was causing numerous errors if you didn’t have cyberpad installed on your machine. Thanks toYop83 for informing me of this.
:: Corrected a problem that was preventing CDRXeven from detecting cd drives. Thanks to Xeven for pointing me in the right direction.
The reset button wasn’t correctly restoring the old plugin settings (doh!). This has been corrected.
::There are no changes to the runtime files, so you don't need to download them if you have for previous versions.
Catch ya later,
Beta.
Wednesday December 18, 2002
Version 1.57.152 is now available!
Here's what new since the last release:
Fixed a typo in the memcard filter
Fixed an annoying bug in the autorun algorithm that was causing misfires on machines with multiple drives
Catch ya later,
Beta.
Tuesday December 17, 2002
Ok the sites more or less up and running now. Artistically, I know it sucks big time, but hey it's not bad considering that it was done by someone whose artistic talent is limited to drawing stick figures (badly I might add :) ).
Catch ya later,
Beta.
Monday December 09, 2002
Hello. I haven't moved in just yet, so pardon this pitiful excuse for a page.
Anyways until this site is up and running you can download delta 1.56.152 by clicking on the link to the left. In the case that you need the runtime files, these are also available from here.
Catch ya later,
Beta.